I like the artstyle of it and how polished it feels. I also think that the movement isnt feeling quite right yet, but i kinda liked it like this, because it makes it more difficult.
Maybe it could be a difficulty setting on how fast the player moves?
Thank you! I'm planning on coming back to it after a bit of a break so I can take a look at it with fresh eyes and see if I can figure out what exactly I want to tweak about the movement. Maybe different speeds is something worth trying.
Thank you for playing and thanks for the feedback!
Hi! Thanks for playing, and thanks for the kind words and feedback!
Down the line we'd like to continue working on this and expand it a bit. I'm in agreement that the player's physics/collision need some work and they'll be one of the first things we take a look at.
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It has a nice Arcade Game kind of feeling :D.
I like the artstyle of it and how polished it feels. I also think that the movement isnt feeling quite right yet, but i kinda liked it like this, because it makes it more difficult.
Maybe it could be a difficulty setting on how fast the player moves?
In total very well done!
Thank you! I'm planning on coming back to it after a bit of a break so I can take a look at it with fresh eyes and see if I can figure out what exactly I want to tweak about the movement. Maybe different speeds is something worth trying.
Thank you for playing and thanks for the feedback!
Back memory lane to Ecco the Dolphin!
First the criticism: I think the player accelerates too fast and it's a pity I got stuck in a rock. Also, aiming with the mouse was not the easiest.
But I really enjoyed playing your game!!
Hi! Thanks for playing, and thanks for the kind words and feedback!
Down the line we'd like to continue working on this and expand it a bit. I'm in agreement that the player's physics/collision need some work and they'll be one of the first things we take a look at.
Thank you and have a nice day!
I dunno. I actually really liked the speed/aiming.